// var->xres = (var->xres + 15) & ~15; /* could sometimes be 8 */ lpitch = var->xres * ((var->bits_per_pixel + 7)>>3); /* if (var->xres < 320 || var->xres > 2048) { DPRINTK("width not supported: %u\n", var->xres); return -EINVAL; } if (var->yres < 200 || var->yres > 2048) { DPRINTK("height not supported: %u\n", var->yres); return -EINVAL; } */
01:00.0 VGA compatible controller: 3Dfx Interactive, Inc. Voodoo Banshee (rev 03) (prog-if 00 [VGA]) Subsystem: Creative Labs 3D Blaster Banshee VE Flags: 66MHz, fast devsel, IRQ 11 Memory at de000000 (32-bit, non-prefetchable) [size=32M] Memory at e2000000 (32-bit, prefetchable) [size=32M] I/O ports at d800 [size=256] Expansion ROM at e1ff0000 [disabled] [size=64K] Capabilities: [54] AGP version 1.0 Capabilities: [60] Power Management version 1
page was last modified: March 13 2007 20:37 CET